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1 Kilometre
For my kilometre I recorded a conversation I had during a 1km walk.
Article Discussion
- The work Motus Mori is a project created by Katja Heitmann which records human gestures. While the expected approach to this may to be film or write it down, Katja Heitmann has dances memorize and perform these movements instead. Some of the unique gifts that come with attempting to archive these personal movements is making it so people are more aware of their habits and it also helps capture these unique movements people have. The challenges of this project can be how people can change their movements and try to “perfect” their habits while being watched and how the movements the dancers learn need to remember it properly.
- One example that really stood out to me was Ranti Tijan and how he hides his thumbs and after he realized this he started to wear a yellow jacket. I feel like this example shows on how our movements can reflect our emotions and personality.
- Some habitual movements I’ve noticed in people I know well is my friend has a habit of scratching her thumb while sitting and my other friend tends to fidget with her clothes quite a bit and my mother always fixes her headband.
- These examples of small movements each mean various different things. For my friends it’s more of a nervous habit, whereas for my mother it’s her way of preparing to start something new.
Field Trip
The class went on a trip to the AGO and Power Plant Art Gallery.
During this trip we saw many interesting works but The Culture exhibition was by far my favourite. I am not very immersed in the hip hop scene, but many of my favourite aritists take influence from hip hop and rap and just seeing the whole exhibit was very interesting, but what caught my eye the most was this piece which showcased many outfits that are seen in the rap and hip hop scene.

In the Power Plant Art Gallery the exhibit that caught my attention the most was “Floating Sea Palace” by Lap-See Lam. The use of shadows and video made the floating restaurant feel almost alive, like it was a person rather than a ship. It evoked a lot of emotions in me. I left feeling quite sad. It felt like the ship was lost and was searching for what I am assuming is a home or something to attach onto and it never found it. The way it told a story about change and how we hold onto memories really touched me and it was something I felt a personal connection to. This exhibit was the highlight of my trip.

I don’t have any pictures from inside the exhibit seeing as I was completely enchanted the whole time, but the way we entered and were given bits of information really grabbed my attention.
One Feat, Three Ways- Blinking
One Shot
Loop
Sequence
Blinking is an instinctive yet intimate act, a fleeting gesture of both vulnerability and communication. In this series, the simple action of blinking is transformed into a subtle, silent exchange—one that plays with rhythm, perception, and participation. Through three distinct video structures—Sequence, Loop, and One Shot—the act of blinking becomes a dynamic interaction, inviting both observation and engagement.
- Sequence: A structured exchange where each participant blinks one after another, forming a rhythmic pattern akin to a visual relay. This arrangement emphasizes anticipation and control, as the viewer follows the deliberate pacing of each blink, highlighting the individual within the collective.
- Loop: A continuous cycle where all three individuals blink at the camera simultaneously, removing hierarchy and creating a hypnotic, synchronous rhythm. The repetition blurs the distinction between individual and group, reinforcing the cyclical nature of blinking as both an unconscious function and a shared experience.
- One Shot: A direct confrontation between two individuals engaging in a silent blinking ‘tag.’ Through eye contact and shifting frequencies, the game unfolds organically, creating tension and playfulness within the frame. The unpredictability of the exchange leaves room for spontaneity, drawing the audience into the immediacy of the moment.
A cohesive yet varied color palette enhances the depth of each composition, while eye-level framing establishes an equal playing field, placing the viewer in direct engagement with the participants. Across all three formats, the videos explore the mechanics of nonverbal communication, turning an everyday gesture into a focal point of interaction, challenge, and subtle expression.
Audio Art- Keyboard Rage
For this assignment I decided to record myself playing and raging in a bunch of different games and organizing each rage by intensity.
My goal was to highlight how gaming can trigger a wide range of emotions, from mild annoyance to full-blown outbursts without any verbal frustration being shown. I structured the audio to gradually increase in intensity, creating a buildup that reflects how frustration escalates over time. This project is both a personal reflection and a look at the emotional highs and lows of gaming. Through organizing my own reactions, I hope to capture a relatable experience for anyone who has ever raged at a game.
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