Button Project













As I was sick during the final week, I do not have any physical buttons to show, so instead I’ve decided to upload the concept art for my buttons. The idea was going to be one button per element/type with 18 in total, they would then be handed out to people based on which one is their favourite. So an example would be if I was choosing my own personal favourite, I would choose ghost type. My apologies for missing the final week of class, hope everyone had a great semester and has a great winter break!
Portrait Project












For my portrait porject, I decided to take a look at Pokemon cards that people resonate with, with a range of 12 people in total. The outcome was quite interesting seeing the wide range of cards people chose in terms of rarity and type of Pokemon. Getting a large range of people proved to be challenging but I enjoyed seeing everyones choices.
Sound Project – Trip to Lake Huron:
For this project I chose to capture the journey I took to lake Huron recently, with it mainly focused around the sounds of my car and the lake itself, I quite enjoy Huron so I wanted it to have the main focus as the day I went to capture audio for it was very windy but made for some great waves which came out nicely in the audio recording. I wanted this sound bite to feel like a journey, one that is easily understandable and relatable. This is a trip I try to make as often as I can so it has a lot of significane in my day-to-day life.
Video Project #1
Our gesture videos are aimed at capturing the different sides of rock, paper, scissors through changing how the game is played. The first video walks the viewer through a standard playing of the game, with simple hand gestures, the second video takes that initial concept and brings it to new heights through the use of physical props for each action. We used two rocks, pieces of paper, and pairs of scissors for the video and each outcome would be physically acted out. In the third and final video we decided on making it a never ending loop of ties as the score from the previous two games was even, meaning that no one would ever be decided as the winner in the end.
Toronto Trip
The trip to art galleries this past Friday was a very interesting one, I got to see a lot of great art pieces from a wide range of artists during the trip. From Indigenous artist displays, to absurd video artist pieces, there was truly such a wide range of art to take in. One of my personal favourite art pieces has to be one I saw at Kensington Market, which although it wasn’t in a gallery, or even credited, I found it to be a very nice addition to the cosy atmosphere the market has. The art piece itself is an old floral painted car, with lush foliage growing out of the top of it. As for the more official art pieces, I really enjoyed the bird installation at the art gallery on 32 Lisgar St, the piece itself was made up of a bunch of old pairs of shoes, cut up and hung in a way to make the sides of them look like bird wings. The piece really shines when the sun is overhead and you can see the shadows of all these shows blowing in the wind, it almost looks as if a real flock of birds was flying overhead.


Week 2 Homework
Reflection on the assigned readings: This article goes over a large amount of Rist’s approach to how she makes art and how she stands out amongst the other video artists of her time, through the use of vivid colours and sometimes disorientating music, such as the music seen in her “Ever is Over All” video. Although her success is undeniable, the article doesn’t shy away from showing the more human sides of Rist, such as how she went through burnout in the early 2000s, something that all artist go through for sure, but it’s not something I think about when I see these larger than life figures in the art world.
Questions: 1.) This is an image from one of Rist’s videos where she’s going through all of her previous works. This one stood out to me due to the giant eyeball as well as the deep red colours. In the middle there is a figure floating through the scene, which I am unsure of if it is Rist or someone else. On the left side of the work there is a close up of an eyeball, which seems to be blue, and on the right side there are a variety of strange shapes, one having a sort of blue crack in it. Later that crack opens up to a waterfront view, with the person coming into their natural colours as well. In the video there is no sound for this piece as Rist is talking about her works. In the gallery it seems as if it is being projected on two walls from one projector, creating this very interesting effect in the perspective of the work since it forces the viewer to take this odd angle if they want to see the complete work.

2.) While I don’t use Tiktok, I do use Youtube and Instagram fairly often, and I must say that Rist’s type of video art is quite similar in it’s absurdist nature, many memes found on these platforms have a similar absurdness and overstimulating aspect to them, the main difference being that they usually focus on whatever is trending online at that given moment.
3.)Upon conducting the experiment, I felt rather embarrassed, that feeling of “is everyone staring at me?” felt even worse than it normally does for me. While there was no change in how others treated me, I feel as though people were actually staring at me and it wasn’t just me over worrying about it. As for if this is a performance, I think it comes down to how the person feels, had I done this out of my volition, then yes I would say so, however I don’t believe this counted as a performance as it was not done out of my own willingness.
Kilometre Project: https://www.youtube.com/watch?v=tYMQ6tNA_SU
For my kilometre project, I decided to walk a digital kilometre in a video game world. The video game of choice is one called Genshin Impact, which is an open world adventure game that follows the main character(as seen in the video) searching for their sibling. However, the plot sees the main character aiding the many nations of the world during their journey, the video shows the main character walking between two nations as I believe this allows for a much wider array of environments to be displayed, especially when thinking of it in the real world. Walking a kilometre in the real world more often than not leaves you with the same general scenery, but in a video game, you are able to travel between completely different regions and landscapes. So although my approach to this project was rather literal, my main focus was to display the journey of the main character, and to see how diverse this digital world is.